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James Rojas: The City as Play

5/7/2010 by Gilda Haas - 24 comments


James RojasJames Rojas is an urban planner who devotes a lot of his time to translating the impenetrable maps and language of land use planning into a activities that are visual, tactile, and playful — the language of how we actually experience the world.


James’ basic goal is to create environments that elicit ordinary people’s ideas and solutions to urban problems.


“I’m always amazed by people’s ideas and solutions — its mind-boggling how many creative ideas people have.”


To James, ideas are the golden currency of city-building.


Imagine that.


Here’s a 3-minute video that runs you through the process and its party spirit.  A more detailed explanation follows as the article continues below.


James Rojas: City as Play 6-Step Design Workshop from Gilda Haas on Vimeo.


Inspired by Doreen Nelson‘s notion of “design-based learning,” a typical Rojas session is an imaginative warm-up for deeper work with planners, organizers, or organizations.  The goal is to assure people that they indeed have the stuff it takes to plan, come up with great ideas, and to learn from each other.  The sessions can and do occur anywhere and everywhere — at the Watts Towers, at the Urban Social Forum in Brazil, at the Metropolitan Transit Authority, in a small town in Florida — with participants of any and all ages, races, and positions in life.


The central focus of a Rojas workshop are the hundreds, or probably, thousands of tiny and colorful objects that represent the buildings of our imagination, which can be combined and organized to express city-building ideas.


Rojas pieces with paper stations


They are delightful to look at, engaging to manipulate, and consist of simple, yet artful, combinations of found objects.


Rojas city-building pieces


I asked James how long he has been collecting his signature pieces, and he replied, “Ever since I can remember, since I was a small child.”   “So you played with legos as a kid?” I asked.  “I didn’t have legos.  I grew up in East L.A.   My grandma gave me box of things to play with. Things she found.  And I started making things out of them when I was very small — Four years old, maybe even two years old.”  Just shy of five decades.


And, as if to illustrate, while we walked and talked, James instinctively bent down to pick up a bright green object from the street — maybe a bottle cap — and put it in his pocket.  “I used to come home from school, with my pockets bulging with things that I found.”


James insists that his method is extremely simple, and with the exception of the first step, I agree.  But it is only simple if you approach it with a faith in people’s creativity, and a receptive spirit to receive their ideas, and a sense of of cities as places of joy.


So here its is, a James Rojas design workshop in 6 simple steps.



Step 1:  SETUP

Organize your materials, space, time, and attitude


a.  Collect several thousand colorful pieces of various scales and color.  Preferably free.  When I suggested to James that this might be an initial obstacle for a lot of people, he seriously considered lending out his boxes of magical items to interested parties.  Which leads us to the next item…


rojas pieces


b.  bring a receptive and generous spirit into the room.


c.  Bring construction paper for people to use as a base for their individual models.


d.  Have enough tables and chairs to have 4-5 people at a table, if your group contains 20-30 people, or a larger number, for larger groups (for example, for 100 people, James had 10 at a table).


e.  For very large groups, very young people, or very old people, it is helpful to have facilitators who can encourage and guide.


f.  60 minutes for moderate sized groups, longer for very large groups



Step 2:  ASK A GREAT QUESTION

Ask a great question to spark imagination


Here are some examples:


a.  What would make you walk in Culver City?


b.  What would a never-before seen (city, building, house, park) look like?


c.  How would you design a place for street vendors in your neighborhood?


d.  How would you design a place for you and your horse?

This last one was for a design session for Taking the Reins, an amazing organization for empowering girls.


Taking the Reins


Step 3:  LOOSE RULES

Provide some general instructions and loose criteria


The one inviolate rule in a Rojas workshop is that people need to build, rather than draw.


Florida Workshop


Other general guidance to help people get started along the task of designing a “never-before-seen park,” for example, can be in the form of questions, such as, “How do you want to use the park?” or “What do you want to have around your park?”



Step Four:  BUILD
Give participants 20 minutes to build their individual models


The facilitator(s) can walk around, encourage people, and answer questions as they do.


facilitator



Step Five:  SHARE
Give every individual one minute to share what they built with the entire group.


One Minute Reports



Step Six:  SYNTHESIZE


Take about 15 minutes at the end of the workshop to create some kind of mashup of the individual contributions to a whole idea that are relevant to what’s going to happen next.  Here are two examples:


Best of Table: Ask everyone at each table to combine the best elements of what they created into one model, and take one minute each to share with the larger group.


Horse shelter


Facilitator Synthesis: As people share their ideas, write them down on budget paper and then organize them into categories that make sense to your effort.  For example:


synthesize


We came up with 30 great ideas...

  • 10 of them are kind of crazy (like a park that floats in the air)
  • 10 of them are really interesting (like a revolving school cafeteria)
  • 10 of them are things we can probably do tomorrow…..


According to James, participants gain different kinds of value from the workshop.


Some people start to see the city with new eyes.


Professionals — designers, architects and planners –  get a very good idea of how people think about space, how they think in general, and what is important to them.


And everyone starts to see everyone else as a potential problem-solver, as a potential urban planner.


little kids


And here is a recent article about James from Next American City.

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Comments

  1. Tina Mata says:

    Prophetic as always. What a gift you are James Rojas to our community. And the children and youth . . . our hope.

  2. Michael Alvarez says:

    You should model this through out the LAUSD and beyond. Many kids only learn through interaction these days. We need more visionaries and you are one of them Mr. Rojas. Peace to you and God bless!

  3. Elva Yanez says:

    James rocks! Thanks Dr. Pop for breaking it down to a cool soundtrack!

  4. CJ says:

    This is great even for college students. Thanks for sharing!

  5. Manuela Powidayko Alberici Souza says:

    Wonderful idea!!!!!!!!!!!!!!!!!!!!

    We are studying climate change (CC) adaptation in a regional planning basis at University of Massachusetts and one of our discussions this past week was on how to communicate CC. It seems like the community perspective of the problem, and principally using the public of vulnerable areas to read their ideas is a smart action to come up with more tangible solutions, as these people adapt to the problem by using only the few resources available by their environment. A workshop like this would be extremely helpful not only to understand what people think about CC, and understand how to communicate CC for each different public, but to pick the solutions society imagine for the problem.

    I hope I can use this idea one day when I start my practice.

    Thanks!
    Manuela

  6. Gilda Haas says:

    I hope so too. Let us know how it goes when you do!

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